KONTAKT | 49.15 GB
Everything you need to make epic modern music in ONE box. At its heart is a 109 piece orchestra accompanied by a thunderous cinematic percussion section, dynamically layered loops designed by award winning music makers, an enormous steam synthesiser and many more surprises. With all new sample content for 2015 and cross-grade options for original volume 1 ’legacy’ owners.
OVERVIEW
Giving every user an instant orchestra under their finger tips, Albion is used the world over by A-listers wanting a quick, inspiring compositional and sketching tool. It is utilised by power users who are short on time and tight on a deadline to render compelling, impact driven masters in an instant. It is used by people who are interested in breaking into the world of TV, Film, and Games music by having the best sounds available in one very affordable package. It is designed for people wanting to try their hands at orchestral music regardless of their theoretical understanding and programming chops. Finally it has found its way into the arsenal of many successful hit makers wanting to add a bit of rich British epic into their next hit. Whilst many people jump first to the orchestral content, further investigation reaps an Aladdin’s cave of cinematic percussion, dynamic and engaging loops and one-off synth sounds derived from the 100+ epic orchestra!
BACKGROUND
Spitfire Audio was set up in 2007 by a collective of award winning composers and producers. In 2011 they set about distilling all of the essential tools they used to make modern epic cinematic music into a single product. This was the genesis of Albion Volume 1, a tool kit that took the world by storm and earned itself many awards and plaudits.
Four years may not seem a long time, but in the fast moving world of Spitfire Audio it is an age. With over 60 products released in this period alone including 8 new strings libraries and a panoply of orchestral recordings in the shape of the epic BML series, Spitfire have gained a lot of experience! So they decided to return to the original Albion Volume 1 concept and see how it stood up. With heavy hearts Spitfire decided it was time to go back into the studio and put their beloved Albion Volume 1 out to pasture. They felt the experience gained, and the feedback garnered from thousands of users could present a product far superior to the original ‘legacy’ version, a product that would continue and deserve to be the most popular product Spitfire has ever sold.
Quite simply Spitfire wanted to make Albion better, bigger, fatter, brighter, tighter with more articulations, more sounds, more loops with more control, more features and functions.
FEATURES
Spitfire has carefully studied what made Albion ‘Legacy’ so popular, have returned to the hall at Air Studios and have painstakingly recreated and enhanced the objectives of the original. As with Albion Volume 1 there is a a large epic orchestra at the centre, but this time the orchestra size has been enhanced to 109 players with many more articulations, control of vibrato and new features including stylised legato articulations by Andy Blaney and an awesome strings ’runs’ section. The Darwin Percussion has been carefully re-recorded with many additional sections (and a couple of old favourites). The Brunel dynamic loops section has this time been designed by Spitfire’s award winning team from new recordings made with percussion favourite Paul Clarvis and a lot of treats he uses on many A-list films including “Skyfall” and “Spectre”. The Stephenson’s Steam Synth takes epic and awesome to whole new level of tweak-ability with both this and the loops presented in Spitfire’s much applauded eDNA engine. There are also few exceptions of ‘special’ moments from the original ‘legacy’ Albion that they felt they couldn’t better, so they have retained those in ONE, you know who you are!
This large orchestra was recorded via priceless ribbon and valve mics through Neve Monserrat pre amps, the largest 88R Neve console in the world and onto pristine 2” tape before being converted with the top-of-their-class Prism AD converters at 96k. The orchestra is presented in carefully arranged sections, sometimes in unison across the entire orchestral range, sometimes in high low and middle sections. Alongside many ‘work horse’ long and short articulations are expertly prepared legato patches; a menu of effects and a huge selection of string runs. There are four mic positions (close, tree, outriggers & ambient) to load and mix to suit the type of music you’re writing and the scale you want to achieve. Spitfire also provides a popular “ostinatum” designer that allows you to instantly create exciting, tense or action packed rhythmic passages.
Also gathered in the hall are some of the largest drums in London from hi sticks to low taikos and toms, some recorded in sections, some solo with some awesome blockbuster style hyped percussion thrown in for good measure.
Hundreds of raw and warped loops from original recordings made on a dry stage featuring percussion heavy hitter Paul Clarvis playing a collection of unrecognisable relics. These are designed to be sculpted into your tracks with the unique crossfadable dynamic functionality with up to three dynamic layers per instrument and many of the loops designed for 8th, 16th and 12th style meters. All of these loops lock to your host tempo and can naturally follow even the most “rubato” of passages.
Spitfire has taken this new orchestral material and, using morphing experience garnered from the first 4 Albions and the applauded eDNA Earth range, has created a generous library of cinematic, widescreen and dynamic pads, drones, atmospheres, effects and tools. As these all are warped from organic material many music makers and producers find even the most ‘synth’ of presets to mix more easily with your orchestral arrangements. These are all presented in the much lauded eDNA engine which just begs to be tweaked and fiddled with.
v1.6 (June 2019)
ADDED: All previews updated
FIXED: NKS folder structure updated and improved
FIXED: Tuning and NKS controls of CHX presets
FIXED: Some CS patches are not CS
FIXED: Darwin Percussion clicks
FIXED: Strings Legato CS broken
FIXED: Legato Individuals – Faders Corrected
FIXED: Stereo width appearing in legato
FIXED: Strings – Shared KS Issue
FIXED: Brass Legato – Unscripted Keychanges
FIXED: Low Strings – Tuning issue
UPDATED: Woodwind legatos attack tweaked
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please reupolad. I only need the update
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