TEAM MAGNETRiXX | 19 October 2013 | 1.78 GB
This new addition to our percussion line-up complements the powerful toms and drums percussion of H.I.P.P. and Felt Force One with a veritable scrapheap of metal and iron objects and instruments. From clinging and clanging to smashing and booming, this collection covers a lot of sonic ground. Without compromise and fully dedicated to capturing the specific sound of these metal and iron soundscapes, we set out to create an all-new exciting collection of performed percussion and multi sampled sessions. As usual, we coupled this with an intuitive yet stylish UI to give you full access to this vast source of Sonokinetic marked samples. This sampleset consists of a slew of inspired ‘live’ performances by an amazing percussionist, extended with deep sampled instruments like TamTam, Anvils, Cymbals and thundersheets.
Other less conventional ‘musical instruments’ like Car doors, oil drums, little metal scrap, and all kinds of iron objects found on junk yards (and carefully selected for sonic character) complement this collection we proudly call: “Fe”.
A live performance always beats a computer generated percussion track. This is why we hired one of the best percussion players available and locked him in the studio on several occasions, spanning several weeks (cause sometimes some muscle recovery was needed). Banging on a car door and oil drums with sawn-off broomsticks, attacking different pieces of heavy metal with big hammers, and of course playing more conventional percussion instruments and cymbals with regular drum sticks, felt tips (several KIA along the way) and brushes, we produced a multitude of sounds, sure to meet your every iron-loving need. A real challenge which took a lot of resources, dedication and blisters to complete, we’re proud to announce this collection as a new standard for non-standard percussion libraries.
Also unique to this library is the addition of non standard time signatures, all performances (except Heavy Iron Hammered, for practical reasons) are provided in 3/4, 4/4, 5/4, 6/8 and 7/8 time signatures, for all your soundtracking needs and an occasional inspirational boost!
Whether your next project needs the clanging thud stemming from the blacksmith’s anvil or the deafening drones of the largest available Orchestral Tam Tam, we’ve got you covered with this one. This instrument combines performance loops and multi samples all in one interface, making it an essential element in your cinematic scoring template. Filling the backlines and accompanying your drums and ‘wooden’ percussion tracks with the sparkle and clangs they need to make them stand out and impact audiences in an epic way.
Performance percussion has been around since the dawn of sampling and is one of the most accepted loop-based materials for composers. In August 2010 we got in touch with renowned composer Michael Wandmacher* who had a request for sampled performed metallic elements that you would think would be available but, upon research showed to be lacking from the samplefield in this particular form. We decided to team up for preproduction and get a content description together for this kind of sampled percussion.
“Fe” is flexible and versatile. Drop it into your ready-made DAW score and it fits right in. Selecting the best suitable performances based on time signature and speed, you’ll be adding the power of metals with intuitive ease.
We wish you the best inspiration and creativity.
With warm regards,
The Sonokinetic Fe Production Team
Monolith patch spanning:
10 Main categories
Anvil
BellTree
Oil Drum
Car parts
Scrap
TamTam
Heavy Iron
Cymbals
Weird Cymbal
Various
Time signature selector and automatic BPM group selecting (HOST slave)
Sound control panel: EQ, Reverb, Pan and Volume
Performance loops & Multi samples grouping
4 round robin settings per multi sampled key
Kontakt 4 & 5 patches + aif accessible pool
2400+ samples. (about 2,2 GB sample content)
Royalty and copyright free content license.
Project Infinity Reference manual (pdf).
Artwork : “Fe” dvd cover. Designed by Pavel Fuksa
Video tutorial
Patch auditing. Various patches briefly reviewed
Technical tour: GUI walkthrough
Instrument patches can be selected by clicking their button. By default we saved the instrument to load the “Oil Drum” patch. It purges only the samples that are needed for the instrument you like to use. When an instrument patch is selected it shows the time signatures available for that particularly group. Fe will automatically select the correct time according to your host set BPM. Performance samples (loops) are time stretched to the set speed in your host (DAW).
Time:
Fe provides the most commonly used time signatures for your scoring. When pressed it selects the available group for that instrument in the set speed. “Multi” loads the multi sampled instruments. Each instrument is provided with 4 round robin settings per key.
FE DISPLAY: This section displays BPM (set by host) and the selected time signature.
KEYBOARD RANGE:
Performance loops are spread over one octave. Multi samples have a varying wider spread. Some instrument patches come in different performances. For instance, “Heavy Iron” has a key switch to toggle between a performance played with sticks or hammers
Purge: By default Fe is set to “Purge” enable. If you wish to load all available samples for all groups deactivate this function. It will load approximately 3,8 GB of samples. If enabled only the instrument patches that are selected are loaded into memory. All instruments have a limited amount of ram usage between 200 to 400 MB per patch.
Releases: By default Fe is set to “Releases” enable. This function lets you toggle on and off the release sounds that are automated in each instrument. When triggered it will play the release sound.
Sound Control
Fe works pretty straight forward. Providing you with an onboard EQ, Rev and Pan control.
Less is more; and for the “Fe” percussion sets we selected a three band EQ, A linear reverb environment control and pan functions to position the recording in the correct stereo image.
Sonokinetic dedicates its formats to a select few formats. We take high standards in selecting what sampling software engines to program for and base these investments on usability , flexibility , stability and effective use of computing power. We are constant looking to evolve and ways to invest in more users friendly ways to make our libraries accessible for production and performing.
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