Workshop 6 GEARS OF WARS TUTORiAL
24 February 2021 | 185 MB
Join the eminent score mixer Alan Meyerson at Remote Control Productions for a workshop video series featuring the impactful video game soundtrack of ‘Gears of War’, composed by Ramin Djawadi. In these five independent parts, Meyerson discusses and demonstrates some of his favourite mixing techniques for a variety of common tasks – enhancing percussion, adding size to low end, spreading and softening a mono signal, stereo field manipulation, and controlling frequencies with multiband dynamics processing. He reveals his preferred plug-in choices, suitable alternatives, parameter settings used, techniques of audio delay, duplication, and pitch-shifting, the ‘20% rule’, his mix buss chain, and more very useful nuggets of information!
PERCUSSION
00:08:19
Raw audio, track insert and auxiliary processing, parallel compression, alternative plug-in choices, the 20% rule
LOW END
00:07:29
Adding size and depth to low end, subharmonic synthesis, track duplication, pitch-shifting, blending
WIDENING A MONO SIGNAL
00:05:55
Using sample-based delay, parallel panning, & reverb plug-ins to widen a mono dulcimer track
STEREO ENHANCEMENT
00:04:04
The Haas effect, sacrificing mono compatibility, using one-sided delay to alter perceived orientation
MULTIBAND PROCESSING
00:04:19
Controlling boxy and harsh frequency bands, mix buss signal chain
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